5. Using Wonderland in the Classroom
5. Wonderland
“Wonderland is basically a 3D conferencing tool, a bit like a 3D version of Elluminate.
Rather than avatars, it would be more useful to see a live video stream
of the people you are communicating with. Bandwidth restrictions would
probably limit this to low-rez versions of each participant’s webcam,
but even this in the 3D space would be useful. As a participant watches
you move around, they would get a sense of what you are looking at, as
your video image would be orientated to face that thing. In group
meetings, the direction that you are looking would make sense in the 3D
space. If you look to someone on your left, your video image would seem
to be looking at the same person in the 3D space. This would provide
valuable cues to enhance social cohesion. If someone decided to wander
off, you could follow them, see what they are drawing or browsing, and
engage in a meaningful conversation with them about it. “http://www.openhabitat.org/blogfeed/blogspot/walking-inter-wonderland ian truelove
Very tidy description of the pros and cons of Wonderland, which, of
course, is still in development. I like the idea of these different
platforms specializing out to specific pro/con specializations… the
same way that we’ve noted the difference between opensim (reliable,
contained) and SL (open, communal) and how they can both be very well
used inside the same project in order to arrive at different points.








