Home

main nav

  • Home
    • About
  • DataStores
  • Images
  • People
  • Project Management
  • Media/Deliverables/Papers
  • Forums
  • Student Work
  • Video
Home DataStores Lessons Learned
  • login

User login

  • Create new account
  • Request new password

DataStores

  • Educational Assumption and Contextualizations
  • Learning from World of Warcraft for teaching in Second Life
  • Lessons Learned
    • 1. Collaboration and the MUVE
    • 2. Identity and the MUVE
    • 3. Using Games in an MUVE
    • 4. Getting Feedback from an MUVE experience
    • 5. Using Wonderland in the Classroom
    • 6. Sports and the MUVE
    • 7. Teaching lessons in the MUVE
    • 8. Limitations of using the MUVE in the classroom
  • Openhabitat website
  • OpenSim - MUVE in education datastore
  • Phase 1 Art and Design Pilot Design
  • Phase 1 Philosophy Pilot Design
  • Pre and Post Pilot Questionnaires
  • SecondLife - MUVE in education datastore

Images of project activities:

Uploads from cubistscarborough

Submitted by admin on Thu, 11/06/2008 - 02:36.
  • Login or register to post comments
  • Feed items
  • Link to site

The village

Submitted by admin on Tue, 11/04/2008 - 22:37.
  • cubist

cubistscarborough posted a photo:

The village

The advantage of Second Life is being able to change the learning environment to suit the learners. The first years have got into building little homes, so I've set them the task of creating a village. A quick bit of region texture tweaking and terraforming, and look of the land now suits the task.

  • Login or register to post comments
  • Feed: Photos from cubistscarborough
  • Original article

Team BA

Submitted by admin on Tue, 11/04/2008 - 11:07.
  • cubist

cubistscarborough posted a photo:

Team BA

I've merged team A and team B into a new team, team BA.
The task for the rest of this week is to build a village.

  • Login or register to post comments
  • Feed: Photos from cubistscarborough
  • Original article

Tree building day, 10am-ish

Submitted by admin on Tue, 10/28/2008 - 23:02.
  • cubist

cubistscarborough posted a photo:

Tree building day, 10am-ish

10am - 5pm. "Build one of the following type of trees:" task. All pilot students, plus a couple of level 3 students, worked on this project as an activity as part of the Big Draw event, which also took place real life in Leeds Met Library.

  • Login or register to post comments
  • Feed: Photos from cubistscarborough
  • Original article

Ideas tree

Submitted by admin on Tue, 10/28/2008 - 23:02.
  • cubist

cubistscarborough posted a photo:

Ideas tree

My 'Ideas tree'. Work in progress.

  • Login or register to post comments
  • Feed: Photos from cubistscarborough
  • Original article

Tree from Hell

Submitted by admin on Tue, 10/28/2008 - 23:02.
  • cubist

cubistscarborough posted a photo:

Tree from Hell

This student found some fire in her inventory.

  • Login or register to post comments
  • Feed: Photos from cubistscarborough
  • Original article

Manatee's Symbol tree

Submitted by admin on Tue, 10/28/2008 - 23:02.
  • cubist

cubistscarborough posted a photo:

Manatee's Symbol tree

Top level 3 student builds a 'Symbol tree'. The black pixel version led me to reminisce about my first computer, a 1K ZX81.

  • Login or register to post comments
  • Feed: Photos from cubistscarborough
  • Original article

Crash

Submitted by admin on Mon, 10/27/2008 - 22:38.
  • cubist

cubistscarborough posted a photo:

Crash

  • Login or register to post comments
  • Feed: Photos from cubistscarborough
  • Original article
more

1. Collaboration and the MUVE

Submitted by admin on Tue, 08/26/2008 - 15:41.

1. Collaboration

“Maybe ‘collaboration’ in these MUVE environments is more about discussion than construction. When people collaborate in world they are rarely to be found wrestling over the same polygons/prims.” http://www.openhabitat.org/blogfeed/muve-curriculum/initial-impressions-first-open-habitat-pilot dave white.

I think the initial desire with these technologies is to assume that
the ‘construction’ part will actually be the collaborative aspect that
things focus around. It may be more interesting to think about how the
space can contribute to knowledge building and the formations of
community.

‹ Lessons Learnedup2. Identity and the MUVE ›
  • Login or register to post comments

Image Tags:

cubist Postcard from Second Life. Partnerships Habitat logo habitat On Stage Illyria Rozen's drum-kit lipsync JISC Meeting in York HTML on a prim fun
more tags



data="http://apps.cooliris.com/embed/cooliris.swf" width="950" height="450">

Get Adobe Flash




RoopleTheme