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Images of project activities:

Uploads from cubistscarborough

Submitted by admin on Thu, 11/06/2008 - 02:36.
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The village

Submitted by admin on Tue, 11/04/2008 - 22:37.
  • cubist

cubistscarborough posted a photo:

The village

The advantage of Second Life is being able to change the learning environment to suit the learners. The first years have got into building little homes, so I've set them the task of creating a village. A quick bit of region texture tweaking and terraforming, and look of the land now suits the task.

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Team BA

Submitted by admin on Tue, 11/04/2008 - 11:07.
  • cubist

cubistscarborough posted a photo:

Team BA

I've merged team A and team B into a new team, team BA.
The task for the rest of this week is to build a village.

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Tree building day, 10am-ish

Submitted by admin on Tue, 10/28/2008 - 23:02.
  • cubist

cubistscarborough posted a photo:

Tree building day, 10am-ish

10am - 5pm. "Build one of the following type of trees:" task. All pilot students, plus a couple of level 3 students, worked on this project as an activity as part of the Big Draw event, which also took place real life in Leeds Met Library.

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Ideas tree

Submitted by admin on Tue, 10/28/2008 - 23:02.
  • cubist

cubistscarborough posted a photo:

Ideas tree

My 'Ideas tree'. Work in progress.

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Tree from Hell

Submitted by admin on Tue, 10/28/2008 - 23:02.
  • cubist

cubistscarborough posted a photo:

Tree from Hell

This student found some fire in her inventory.

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Manatee's Symbol tree

Submitted by admin on Tue, 10/28/2008 - 23:02.
  • cubist

cubistscarborough posted a photo:

Manatee's Symbol tree

Top level 3 student builds a 'Symbol tree'. The black pixel version led me to reminisce about my first computer, a 1K ZX81.

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Crash

Submitted by admin on Mon, 10/27/2008 - 22:38.
  • cubist

cubistscarborough posted a photo:

Crash

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United! United!

Submitted by itruelove on Wed, 07/09/2008 - 14:46.
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  • ian truelove
  • MUVE
  • opensim
  • second life

According to Christine Kenneally (New Scientist 21 May 2008) the only things that are uniquely human are art, cooking, religion, humour, sport and world wide domination. I can't help wanting to combine these things together somehow. The art bit is already there. The world wide domination thing is relevant to the sorts of global technologies we are messing about with. Graham and I spend quite a lot of time laughing about our preposterous plans. Someone once suggested that I start a virtual cult, with my hologram of Clive Egginton as the God of Second Life (I think Philip Linden has already claimed that one.) Not sure about cooking, although mixing up prims to a recipe for a tasty dish of art might be an interesting line of inquiry.
The one that I am really intrigued by is sport.
I must point out at this point that I always got picked last for the team at school, and I can barely throw a ball let alone catch one. I also have little interest in sport as a spectator, except the odd football game on the tele. However, my interest in sport as a potential model for learning in virtual worlds has been stoked up by two things. The first is the need to find a more effective way of getting productive collaboration going in phase 2 of the project. The other is the announcement that Leeds Met is to become the UK Centre for Coaching Excellence.
I have been interested in coaching ever since I attended three coaching sessions as part payment for a website I made for a life coach (This was no cowboy coach. She had qualifications and everything, and usually charged £200 quid an hour). These sessions had a profound effect on me. It helped to reveal to me what I really valued, and gave me permission to be brilliant as me, not what other people thought was me. I certainly wouldn't have got involved in JISC if I hadn't had those three one hour sessions. I realised when I was getting coached that there were many similarities with life coaching and the negotiated learning/tutorial based approach that is central to the way we do things. I also stole some her techniques and tried them out on colleagues and students, with some success. So, I'm a fan of coaching based approaches to personal development and the subsequent learning that is unlocked as a result.
Back to sport. As I was spilling 50 ideas for Phase 2 onto the floor of my last blog post, I found my mind wandering towards sport as something that might provide a possible framework for creative collaboration in virtual worlds. I like the idea of teams with different skills working together. I'm interested in two or more teams competing. I'm wondering what the rules of art/design sports might be. I like the fact that teams can compete globally. I can see how the tutor could be like a coach, picking the team, structuring the training exercises, motivating and encouraging, but ultimately standing on the side line whilst the students put in the effort and perform.
Another issue that is limiting the potential of the Open Habitat project is working with Noobs. I wonder how we might recruit good players for a team? Can we look outside of the University, in the same way that clubs sign players from abroad? Oh, the brain's working now. More on this soon.

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cubist Postcard from Second Life. Partnerships Habitat logo habitat On Stage Illyria Rozen's drum-kit lipsync JISC Meeting in York HTML on a prim fun
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