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Images of project activities:

Uploads from cubistscarborough

Submitted by admin on Thu, 11/06/2008 - 02:36.
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The village

Submitted by admin on Tue, 11/04/2008 - 22:37.
  • cubist

cubistscarborough posted a photo:

The village

The advantage of Second Life is being able to change the learning environment to suit the learners. The first years have got into building little homes, so I've set them the task of creating a village. A quick bit of region texture tweaking and terraforming, and look of the land now suits the task.

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Team BA

Submitted by admin on Tue, 11/04/2008 - 11:07.
  • cubist

cubistscarborough posted a photo:

Team BA

I've merged team A and team B into a new team, team BA.
The task for the rest of this week is to build a village.

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Tree building day, 10am-ish

Submitted by admin on Tue, 10/28/2008 - 23:02.
  • cubist

cubistscarborough posted a photo:

Tree building day, 10am-ish

10am - 5pm. "Build one of the following type of trees:" task. All pilot students, plus a couple of level 3 students, worked on this project as an activity as part of the Big Draw event, which also took place real life in Leeds Met Library.

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Ideas tree

Submitted by admin on Tue, 10/28/2008 - 23:02.
  • cubist

cubistscarborough posted a photo:

Ideas tree

My 'Ideas tree'. Work in progress.

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Tree from Hell

Submitted by admin on Tue, 10/28/2008 - 23:02.
  • cubist

cubistscarborough posted a photo:

Tree from Hell

This student found some fire in her inventory.

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Manatee's Symbol tree

Submitted by admin on Tue, 10/28/2008 - 23:02.
  • cubist

cubistscarborough posted a photo:

Manatee's Symbol tree

Top level 3 student builds a 'Symbol tree'. The black pixel version led me to reminisce about my first computer, a 1K ZX81.

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Crash

Submitted by admin on Mon, 10/27/2008 - 22:38.
  • cubist

cubistscarborough posted a photo:

Crash

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Exploring incorrect behaviour

Submitted by itruelove on Fri, 05/16/2008 - 20:51.
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I can't let today's meeting go without a blog post.

We had scheduled a project meeting in Second Life to discuss a few things, and the plan was for us all to meet and do voice. However, as is to be expected with these emergent technologies, all did not go to plan. Three of us could speak and hear, one of us could hear but not speak, and one of us could not hear, but could see what was being typed. Oh, what fun.

What I found fascinating was the range of complex, hybrid modes of communication that we all devised to manage this situation. On the face of it, the meeting was a technical disaster, but it was such an interesting - dare I say it - elegant and beautiful exploration of incorrect behaviour that I just find myself feeling really good about the whole experience.

The 'exploration of incorrect behaviour' is a phrase that caught my eye when I was re-reading Terry Mayes & Sara de Freitas e-Learning Models Desk Study* recently. It is something that is very familiar to us in art and design education. We actively encourage our students to take risks, make mistakes, and generally feel OK about messing it all up. Through reflection and analysis of the mess they create, we help them to recognise the unexpected opportunities that emerge. A positive re-evaluation of a seemingly disastrous experiment often leads to moments of pure clarity, as a solution to a completely different problem or a brand new line of inquiry becomes apparent.

So, my moment of clarity is this:
Voice is bad because of the 'satellite delay', which ruins the critical timing required for an effective conversation.
Text chat is bad because it is easy to misinterpret the tone of voice of the author, leading to paranoia.
Voice is good because it allows you to gauge the mood of the speaker.
Text chat is good because it gives you time to make a considered response, and can support multiple simultaneous threads.

Today, I enjoyed the bit when we were all typing, but we could hear the laughter over voice that reassured us that our words were being received in the spirit that they were intended. So, maybe voice in Second Life is best used as an augmentation of text chat. No one is allowed to speak proper sentences like in real life, but you can laugh, groan, tut, huff, maybe even the odd exclamation would be OK. No issues with timing. All the benefits of text. No need to switch from your fantasy character to the 'real you' if you don't want to. Less unfortunate misunderstandings.

Well, it's worth trying at some point.

It might be a disaster, but that fine. A positive re-evaluation of a seemingly disastrous experiment often leads to moments of pure clarity...

*http://www.essex.ac.uk/chimera/projects/JISC/Stage%202%20Implications%20for%20Evaluators%20(Version%201).pdf

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Audio augmented text chat

Submitted by Anonymous on Thu, 06/26/2008 - 10:24.

I love this idea and I think we should try it. I noticed a similar effect this week during the Emerge online conference using Elluminate where certain sessions became text only with the occasional comment for clarity. The locus shifted from the central control of a single speaker to the more democratic chat room.

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Exausting

Submitted by whited on Mon, 05/19/2008 - 15:07.

It took me most of the weekend to recover from the complexity of this meeting...

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